Sciddle is a card game that makes science fun for everyone. The idea developed from an outreach project for a research group at the Humboldt University in Berlin. The result of the outreach project was a short film about a group of scientists playing an invented game called Sciddle with the audience. Since they do research in the field of mathematical physics, the game was about notions from physics. You can watch the film here https://vimeo.com/159355304
After we produced the film, we had the idea to create a real version of the game. But it's not just for physicists. Everyone can play it. It's played in an uneven number of teams. The game consists of 152 cards. On each card there is a word on top that has to be explained to the other team. Below this word, there are five more words that may not be used in the explanation. The team that explains a word and the team that guesses first both get the points that are on the lower right corner of the card. This number also marks the difficulty level of the card. All of the cards can be found in the following pdf-files:
https://www.dropbox.com/s/bxvmqlkbv1wexvp/cards1.pdf?dl=0
https://www.dropbox.com/s/qe00gtqpupp1rvw/cards2.pdf?dl=0
https://www.dropbox.com/s/nzngpshnne2cjwm/cards3.pdf?dl=0
One of us wrote a small application that can be used to keep track of the points in a game of sciddle. The software can be found here
https://www.dropbox.com/s/9brmv93zqqwemoc/Sciddle.exe?dl=0
The game is an excellent tool for scientists who want to learn to explain their ideas clearly and simple. Therefore the target audience is scientists. But training communication skills should begin early, so it is also an appropriate game for undergraduates. Our experience also shows that it can be played with any interested person or even with children.
You should finance this project because you want to get your hands on this great game and play it with your students, children, friends and relatives.
If the campaign is successful, we will print an edition of the game >50. Everyone who ordered a game during the campaign will receive it and the rest will be sold on demand.
Sciddle was developed and produced by
Anne Dippel (anthropologist)
Thomas Klose (physicist)
Anne Braun (cinematographer)
Britta Kussin (animation artist)
Kiri Mochrie (physicist)
Dennis Rätzel (physicist and filmmaker)
Many thanks to Summer Banks for proof reading.
Sciddle Creators